Death Breath is a terrifying virus that has been spreading for several months around the eastern enclaves of Moloch, around former Detroit, turning humans, mutants and Juggernaut cyborgs into brainless, bloodthirsty beasts. Hordes of zombie-like madmen attack everything alive. The organisms of the victims of the virus mutate, creating freaks of nature that are difficult to annihilate. So far, the most effective remedy to get rid of the problem with the infected are good bullets, grenades, and finally a solid axe.
The main advantage of the army is the possibility of selecting specific tiles from the special Zombie Pool (increasing as the game progresses) and the ability to field more and more powerful versions of your units thanks to Revive. In addition, Death Breath has a large selection of where to net the enemy, as well as trigger Battle and Charge, allowing you to break through to the enemy HQ despite his cover. A powerful instant token is Castling With an Opponent, which allows, for example, to move the enemy's HQ into a death trap.
The disadvantages of the army are the relatively weak fighting units in its basic version (before Revival), the complete lack of shooters, and the need to select a maximum of one unit whose network will be active.
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