The Wiremen , or Tinkers, are a Neuroshima Hex army whose ace in the hole is technology. Special tokens placed outside the play area boost Tinkers' units, and the HQ has the ability to inspire units to perform additional maneuvers that can tip the scales of victory. Note: Any Neuroshima Hex base game is required to play.
Within the bowels of Moloch, a society we might call human, for lack of a better term, has survived. Rebel cyborgs, escaped mutants, descendants of researchers, and ordinary survivors struggle for survival thanks to cyborgization and resources stolen from the Machine.
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