Epic Spell Wars of the Battle Wizards II: Rumble at Castle Tentakill
|Czas gry||45 min|
|Zalecenia wiekowe||od 15 lat|
|Niezależność językowa gier obcojęzycznych||Elementy gry zawierają teksty w języku obcym.|
The sleeper hit has awakened! Epic Spell Wars II: Rumble at Castle Tentakill is finally here and it’s loaded with all-new ways to deliver a smoking death to all who oppose you. This stand-alone game is also 100% compatible with the original game, which allows players to turn an already epic game into an EPIC game. Epic Spell Wars continues its epic quest after airing on TableTop on Geek and Sundry! Featuring game design and all-new art from the original creative team of Cory Jones, Rob Heinsoo, and Nick Edwards.
- Creatures! Delivery cards in this set can also become your pets if you roll well enough. With a familiar by your side for a few rounds, you’ll be unstoppable. But if a big splash of damage is heading your way, why not have your little buddy jump in the way and take that blast instead of you?
- Blood! Collect Blood as you slay your opponents and tempt fate with powerful magiks and treasures. Use your Blood points to make some spells even more powerful than before.
- Reactions! A few spells will partially resolve even if you die too soon. Now you can play a full-strength spell without fretting about dying before it resolves. With a Reaction in there, you’ll get your revenge…
- The Standee matters! That crazy stand-up piece is now a coveted heirloom in the game. If you control it, several of your spells will increase in strength. It can also earn you some extra Blood.
- 128 Spell cards
- 25 Treasure Cards
- 25 Dead Wizard Card
- 8 Oversized Hero cards
- 7 Last Wizard Standing Tokens
- 6 Blood Markers
- 6 Life Tracker Markers
- 4 Six-sided dice
- 1 Rulebook
- 1 Standee