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In just 144 pages, the Star Wars: The Roleplaying Game core rulebook opened the way to boundless adventures among the stars, and its rules systems are as fast and effective as ever. All you and your friends need to enjoy this seminal roleplaying experience are the core rulebook, pencils, paper, and a bunch of six-sided dice.
The rulebook, meanwhile, is broken into three sections, each of which is divided into a number of smaller, focused chapters.
Of course, it's the Star Wars universe that draws us to this game, and the rulebook acknowledges this fact with a plethora of photo stills and concept art, plus some fantastic and comical, retro-styled advertisements that get you into the mindset of one of the galaxy's countless citizens.
Also weighing in at 144 pages, The Star Wars Sourcebook offers a wealth of information about the starships, vehicles, creatures, alien races, Rebel bases, and Imperial garrisons that can help ground your games fully within the Star Wars galaxy.
The book is divided into fifteen chapters: General Spacecraft Systems, Starfighters, Combat Starships, Space Transports, Droids, Repulsorlift Vehicles, Imperial Ground Assault Vehicles, Aliens, Creatures, General Equipment, Lightsabers, Stormtroopers, Rebel Bases, Imperial Garrisons, and Heroes and Villains.
These are accompanied by dozens upon dozens of charts, photos, pieces of concept art, schematic diagrams, and short fiction. This means that The Star Wars Sourcebook does more than simply help you populate your games; it provides a deeper insight into the Star Wars universe, itself, along with many of its various legends.