|Czas gry||40 min.|
|Zalecenia wiekowe||od 14 lat|
|Trudność językowa||Każdy gracz musi dobrze znać język|
The Vampire, the Elf and the Cthulhu (VEC) is a strategic card game in which players represent writers who are trying to complete a novel together. That said, VEC is a "light game made for gamers", not a storytelling game.
Players must acquire cards through an auction system. Cards represent the writer's ideas: protagonists, characters, events, places, items, encounters. Cards have special powers and players activate them to interact with other players (move cards, turn cards, refill energy, etc). The aim of the game is to move specific cards to a special zone of the table game area, called the NOVEL area. Cards must be placed there in the right sequence and type/color: each player has a different objective with a different sequence and colors, so as the result will be identical/similar to player objective, victory points will be scored. Card powers can be combined resulting in a huge number of play combinations creating many possible strategies.
- 54 Novel Idea Cards: The ideas that will go into the novel.
- 12 Objective Cards: Telling each player what sort of novel they want to produce. These are in 3 types – Vampire, Elf and Cthulhu.
- 12 Quill Pen Markers.
- 4 Player Aid Cards.
- 16 Personal Color Ink Color Markers.
- 24 Generic Black Ink Markers.
- A Rulebook.